Build Preveiw: 0.4f
The Heart of Time
The Heart of Time
First export and POC build of THOT on webGL. This is before the scriptables archeticture change.
There is a major flaw in the way the rooms perform its swtiching that causes the game to hang up in WebGL.
Arcade Action game where you play as a bot trying to destroy as many targets as you can in 60 seconds. Use the fun gravity mechanic to pull ammo/balls towards you and fire them out of the cannon to destroy targets.
Very rough web GL build of The Heart of Time. The RekingBall Framework is not yet implemented, more updated abou tthat as progress goes on.
The framework for this game started back in 2012, with Unity 3.5 - Needless to say, we are updating the frame work for THOT.
[W][A][S][D] : Moves the Bot.
[B] : Gravity/Shield
[Space] : Shoot.
www.HippoUniverstiy.com/TheHeartofTime